| Roll | What you find |
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| 2 | An angry Pokémon that fits the terrain (like Voltorb, Amoongus, Galarian Stunfisk) |
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| 3 | Ring Target, Iron Ball, Sticky Barb, Flame Orb, Toxic Orb, or Lagging Tail |
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| 4 | Pretty Feather |
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| 5 | Sweet Honey |
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| 6 | Heart Scale |
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| 7 | Big Root |
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| 8 | Electric Seed, Psychic Seed, Grassy Seed, or Misty Seed (depending on terrain) |
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| 9 | Damp Rock, Heat Rock, Icy Rock, or Smooth Rock (depending on terrain) |
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| 10 | Luminous Moss, Snowball, Absorb Bulb, or Cell Battery (depending on terrain) |
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| 11 | Poké Doll |
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| 12 | Shed Shell |
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| 13 | Mirror Herb |
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| 14 | Power Herb |
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| 15 | White Herb |
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| 16 | Mental Herb |
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| 17 | Poké Ball |
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| 18 | Super Potion |
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| 19 | Big Mushroom |
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| 20 | Mushroom |
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| 21 | Berry of GM’s choice |
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| 22 | Type Gem that fits the Terrain |
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| 23 | X-Item of GM’s choice |
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| 24 | Revive |
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| 25 | Ultra Ball |
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| 26 | Hyper Potion |
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| 27 | Ether |
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| 28 | Nugget |
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| 29 | Eviolite |
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| 30 | A vitamin of GM’s choice |
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| 31 | An item that evolves Pokémon that fits the terrain |
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| 32 | Max Revive |
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| 33 | A Type-Boosting item that fits the terrain (Charcoal, Mirror Coat, etc.) |
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| 34 | Random Type Plate |
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| 35 | Max Ether |
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| 36 | Rare Candy |
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| 37 | Leftovers |
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| 38 | A TM that fits the terrain |
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| 39 | A fossil of GM’s choice |
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| 40 | Roll again twice and get both results |
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