Temper Flare
- Type
- Fire
- Category
- Physical
- AP Cost
- 3
- Power
- 9
- Accuracy
- 1
- Range
- Contact
If the user’s previous Move failed, missed, was stopped by a status problem, or had no effect on all its targets, Temper Flare gets +10 Power. (But not if the targets Protected themselves.)
Learned by
- Charmeleon
- Mankey
- Primeape
- Annihilape
- Gyarados
- Darumaka
- Darmanitan
- Darmanitan (Zen)