Shed Tail
- Type
- Normal
- Category
- Status
- AP Cost
- 6
- Range
- Self
The user puts 3 Ticks of their HP into a severed tail; if they don’t have that much HP to give, Shed Tail fails. They then switch out and the tail protects the switched-in combatant like the Move Substitute would.
Z-Effect: Fully restore switched-in ally's HP.
Learned by
- Slowpoke
- Galarian Slowpoke
- Wynaut
- Treecko
- Sceptile
- Salandit
- Dracozolt
- Arctozolt
- Dracovish
- Arctovish
- Orthworm
- Cyclizar