Psychic Terrain
- Type
- Psychic
- Category
- Status
- AP Cost
- 4
- Range
- Field
The field becomes Psychic for 5 rounds. (Characters standing on Psychic Terrain are immune to Priority Moves, and damaging Psychic Moves gain +5 damage.)
Z-Effect: Boost the user's SATK by +5.
Learned by
- Politoed
- Abra
- Kadabra
- Alakazam
- Galarian Ponyta
- Galarian Rapidash
- Slowpoke
- Slowbro
- Slowking
- Galarian Slowpoke
- Galarian Slowbro
- Galarian Slowking
- Drowzee
- Hypno
- Mime Jr.
- Mr. Mime
- Galarian Mr. Mime
- Mr. Rime
- Smoochum
- Jynx
- Espeon
- Mewtwo
- Mew
- Girafarig
- Farigiraf
- Stantler
- Wyrdeer
- Celebi
- Gardevoir
- Lunatone
- Solrock
- Baltoy
- Claydol
- Gorebyss
- Bronzor
- Bronzong
- Shaymin
- Arceus
- Munna
- Musharna
- Solosis
- Duosion
- Reuniclus
- Elgyem
- Beheeyem
- Galarian Stunfisk
- Fennekin
- Braixen
- Delphox
- Espurr
- Meowstic (♂)
- Meowstic (♀)
- Xerneas
- Oranguru
- Tapu Lele
- Dottler
- Orbeetle
- Indeedee (♂)
- Indeedee (♀)
- Calyrex
- Calyrex (Ice Rider)
- Calyrex (Shadow Rider)