Electro Shot
- Type
- Electric
- Category
- Special
- AP Cost
- 5
- Power
- 20
- Accuracy
- 1
- Range
- Ranged
This turn: Gathers electricity to Boost the user’s SATK by +5. Next turn: Fires a high-voltage beam at the target. In Rain, attacks on the first turn.
Learned by
- Archaludon