Camouflage
- Type
- Normal
- Category
- Status
- AP Cost
- 0
- Range
- Self
The user changes their Type to match the environment.
- Forests and grassland: Grass
- Bodies of water and marshes: Water
- Sand, dirt, and mud: Ground
- Caves and mountains: Rock
- Snow and tundra: Ice
- Buildings and roads: Normal
- Terrain caused by Moves: the Move’s Type
- Other places: ask your GM
Z-Effect: Boost Evasion by +1.
Learned by
- Staryu
- Starmie
- Mew
- Corsola
- Kecleon
- Burmy
- Sewaddle
- Swadloon
- Leavanny
- Deerling
- Sawsbuck
- Stunfisk
- Galarian Stunfisk
- Froakie
- Frogadier
- Greninja
- Flabébé
- Floette
- Florges
- Inkay
- Malamar
- Skrelp
- Dragalge
- Zygarde
- Zygarde (10%)
- Zygarde (Complete)
- Sobble
- Rellor