StantlerStantler uses its horns to generate psychic energy from background radiation. The higher the radiation, the stronger its attacks.Type:NormalHeight: 4′7″Weight: 157 lbs.Egg Group: FieldCatch DC: 8Starting AbilitiesIntimidateFriskLevel 5 AbilitiesPsychic SurgeEnthrallSap SipperHP40ATK9Athletics4DEF5Endurance0SATK8Focus3SDEF6Stealth1SPE8Acrobatics3MovesLevelLearns1Stomp, Leer, Astonish, Scary Face2Confuse Ray3Hypnosis, Nightmare4Psychic Terrain5Take Down, Psyshield Bash6Calm Mind7Role Play8Eerie Impulse9Zen Headbutt10Jump Kick11Imprison, Thunder Wave12Double-Edge13Extrasensory14Spacial Rend15Horn LeechTutor MovesAttractBiteBody SlamBounceBulldozeDisableDouble KickEarthquakeEndureEnergy BallEntrainmentExpanding ForceFacadeGiga ImpactGravityHyper BeamIron TailLight ScreenMagic RoomMe FirstMegahornMud SportProtectPsychicPsyshockRageRain DanceReflectRestRetaliateRoundShadow BallSignal BeamSkill SwapSleep TalkSnoreSolar BeamSpiteSubstituteSunny DaySynchronoiseTerrain PulseThiefThrashThroat ChopThunderThunderboltTrick RoomUproarWild ChargeWork Up
Wyrdeergetting this evolution actually sucks worse than literally any other evolution in PLAType:Normal / PsychicHeight: 5′11″Weight: 209.7 lbs.Egg Group: FieldCatch DC: 16Evolves from: Stantler (Know Psyshield Bash and level up)Starting AbilitiesIntimidateFriskLevel 5 AbilitiesFur CoatEnthrallSap SipperHP55ATK10Athletics5DEF6Endurance1SATK10Focus5SDEF7Stealth2SPE6Acrobatics1MovesLevelLearnsFormExtreme Speed1Stomp, Leer, Astonish, Scary Face2Confuse Ray3Hypnosis, Nightmare4Psychic Terrain5Take Down, Psyshield Bash6—7Calm Mind8Role Play9Eerie Impulse10Zen Headbutt11Jump Kick12Imprison, Thunder Wave13Double-Edge14Extrasensory15Spacial Rend16MegahornTutor Moves