Pokémon: Tabletop Version

Meditite Family

Meditite

Meditite are useful in battle, but demand strong discipline from their Trainers. They are offended if they are given too much food, not supervised when meditating, or recalled from a battle before fainting. Sending Meditite on a Poké Job is also called taking a Medi Vacation.

Type:
Fighting / Psychic
Height: 
2′
Weight: 
24.7 lbs.
Egg Group: 
Humanoid
Catch DC: 
5
Starting Ability
Pure Power
Level 5 Abilities
Levitate
Limber
Telepathy
HP20
ATK3Athletics-2
DEF5Endurance0
SATK3Focus-2
SDEF5Stealth0
SPE5Acrobatics0

Moves

LevelLearns
1Bide, Meditate, Confusion, Detect
2Endure
3Feint
4Force Palm
5Magnet Rise
6Hidden Power
7Mind Reader
8Calm Mind
9High Jump Kick
10Telekinesis
11Zen Headbutt
12Counter
13Power Trick
14Reversal
15Recover
16Focus Blast
17Synchronoise

Tutor Moves

Medicham

Medicham’s large legs store energy as an adaptation to its long fasting periods, but also enhance its kicking power. If Medicham were able to spend all that stored energy in one kick, it could split an island in half.

Type:
Fighting / Psychic
Height: 
4′3″
Weight: 
69.4 lbs.
Egg Group: 
Humanoid
Catch DC: 
15
Evolves from: 
Meditite (Level 7)
Starting Ability
Pure Power
Level 5 Abilities
Entry: Mind Reader
Limber
Telepathy
HP35
ATK5Athletics0
DEF7Endurance2
SATK5Focus0
SDEF7Stealth2
SPE7Acrobatics2

Moves

LevelLearns
FormJump Kick
1Bide, Meditate, Confusion, Detect
2Endure
3Feint
4Force Palm
5Magnet Rise
6Hidden Power
7
8Mind Reader
9Psych Up
10High Jump Kick
11Acupressure
12Zen Headbutt
13Mega Kick
14Power Trick
15Reversal
16Recover
17Axe Kick
18Synchronoise

Tutor Moves

Mega Medicham

Type:
Fighting / Psychic
Height: 
4′3″
Weight: 
69.4 lbs.
Egg Group: 
Humanoid
Evolves from: 
Medicham (Medichamite)
Starting Ability
Pure Power
Level 5 Abilities
Entry: Mind Reader
Limber
Telepathy
HP35
ATK9Athletics4
DEF8Endurance3
SATK7Focus2
SDEF8Stealth3
SPE9Acrobatics4