Meditite
Meditite are useful in battle, but demand strong discipline from their Trainers. They are offended if they are given too much food, not supervised when meditating, or recalled from a battle before fainting. Sending Meditite on a Poké Job is also called taking a Medi Vacation.
- Type:
- Fighting / Psychic
- Height:
- 2′
- Weight:
- 24.7 lbs.
- Egg Group:
- Humanoid
- Catch DC:
- 5
- Starting Ability
- Pure Power
- Level 5 Abilities
- Levitate
- Limber
- Telepathy
- Limber
HP | 20 | ||
---|---|---|---|
ATK | 3 | Athletics | -2 |
DEF | 5 | Endurance | 0 |
SATK | 3 | Focus | -2 |
SDEF | 5 | Stealth | 0 |
SPE | 5 | Acrobatics | 0 |
Moves
Tutor Moves
- Attract
- Aura Sphere
- Baton Pass
- Blaze Kick
- Body Slam
- Brick Break
- Bulk Up
- Bullet Punch
- Coaching
- Double-Edge
- Drain Punch
- Dynamic Punch
- Energy Ball
- Expanding Force
- Facade
- Fake Out
- Fire Punch
- Fling
- Focus Punch
- Foresight
- Grass Knot
- Guard Swap
- Helping Hand
- Ice Punch
- Light Screen
- Low Kick
- Low Sweep
- Mega Kick
- Mega Punch
- Metronome
- Poison Gas
- Power Swap
- Power-Up Punch
- Protect
- Psychic
- Psycho Cut
- Psyshock
- Quick Guard
- Rain Dance
- Recycle
- Reflect
- Rest
- Retaliate
- Revenge
- Rock Slide
- Rock Tomb
- Round
- Secret Power
- Seismic Toss
- Shadow Ball
- Sleep Talk
- Snore
- Stored Power
- Strength
- Submission
- Substitute
- Sunny Day
- Swift
- Thunder Punch
- Trick
- Work Up