BulbasaurBulbasaur don’t belong to any one habitat — the energy inside their plant bulbs lets them wander far from their birthplace without a steady food supply. This also means they’re not easy to train with treats.Type:Grass / PoisonHeight: 2′4″Weight: 15.2 lbs.Egg Groups: Monster, PlantCatch DC: 8Starting AbilityOvergrowLevel 5 AbilitiesEntry: Leech SeedHydrationChlorophyllHP30ATK4Athletics-1DEF4Endurance-1SATK6Focus1SDEF6Stealth1SPE4Acrobatics-1MovesLevelLearns1Tackle, Growl, Vine Whip, Leech Seed2Growth3Razor Leaf4Poison Powder, Sleep Powder5Venoshock6Take Down7Sweet Scent8Synthesis9Solar Beam10Double-Edge11Sappy Seed12Sludge Bomb13Power Whip14Worry Seed15Frenzy PlantTutor MovesAmnesiaAttractBody SlamBulldozeBullet SeedCharmCurseCutEarth PowerEarthquakeEndureEnergy BallFacadeFalse SwipeGiga DrainGrass KnotGrass PledgeGrass WhistleGrassy GlideGrassy TerrainHeadbuttHelping HandIngrainLeaf StormLight ScreenMagical LeafNature PowerOutragePetal DanceProtectRestRoundSafeguardSeed BombSkull BashSleep TalkSnoreStomping TantrumStrengthSubstituteSunny DaySwaggerSwords DanceTerrain PulseTickleToxicVenom DrenchWeather BallWork Up
IvysaurBulbasaur becomes territorial as an Ivysaur, coinciding with the bud growing heavier. The unfurled leaves compensate with increased photosynthesis, so Ivysaur clearly mark and are very protective of their favorite sunning spots.Type:Grass / PoisonHeight: 3′3″Weight: 28.7 lbs.Egg Groups: Monster, PlantCatch DC: 16Evolves from: Bulbasaur (Level 3)Starting AbilityOvergrowLevel 5 AbilitiesLeaf ShieldHydrationChlorophyllHP35ATK5Athletics0DEF5Endurance0SATK7Focus2SDEF7Stealth2SPE5Acrobatics0MovesLevelLearnsFormSeed Bomb1Tackle, Growl, Vine Whip, Leech Seed2Growth3—4Razor Leaf5Poison Powder, Sleep Powder6Venoshock7Take Down8Sweet Scent9Synthesis10Solar Beam11Double-Edge12Pollen Puff13Sludge Bomb14Power Whip15Tri-Attack16Frenzy PlantTutor MovesAmnesiaAttractBody SlamBulldozeBullet SeedCharmCurseCutEarth PowerEarthquakeEndureEnergy BallFacadeFalse SwipeGiga DrainGrass KnotGrass PledgeGrass WhistleGrassy GlideGrassy TerrainHeadbuttHelping HandIngrainLeaf StormLight ScreenMagical LeafNature PowerOutragePetal DanceProtectRestRoundSafeguardSkull BashSleep TalkSnoreStomping TantrumStrengthSubstituteSunny DaySwaggerSwords DanceTerrain PulseToxicTri AttackVenom DrenchWeather BallWork UpWorry Seed
VenusaurVenusaur’s bulk requires lots of energy to move, so it prefers absorbing sunlight and only luring prey for nutrition. A lack of sun makes them aggressive, but regular feeding makes for docile big ol’ lugs.Type:Grass / PoisonHeight: 6′7″Weight: 220.5 lbs.Egg Groups: Monster, PlantCatch DC: 22Evolves from: Ivysaur (Level 6)Starting AbilityOvergrowLevel 5 AbilitiesHarvestHydrationChlorophyllHP45ATK7Athletics2DEF7Endurance2SATK9Focus4SDEF9Stealth4SPE7Acrobatics2MovesLevelLearnsFormPetal Blizzard1Tackle, Growl, Vine Whip, Leech Seed2Growth3—4Razor Leaf5Poison Powder, Sleep Powder6—7Venoshock8Take Down9Sweet Scent10Synthesis11Solar Beam12Double-Edge13Jungle Healing14Sludge Bomb15Power Whip16Worry Seed17Frenzy PlantTutor MovesAmnesiaAromatherapyAromatic MistAttractBody SlamBulldozeBullet SeedCharmCurseCutEarth PowerEarthquakeEndureEnergy BallFacadeFalse SwipeGiga DrainGiga ImpactGrass KnotGrass PledgeGrass WhistleGrassy GlideGrassy TerrainHeadbuttHelping HandHyper BeamIngrainLeaf StormLight ScreenMagical LeafNature PowerOutragePetal DanceProtectRestRoundSafeguardSeed BombSkull BashSleep TalkSnoreStomping TantrumStrengthSubstituteSunny DaySwaggerSwords DanceTerrain PulseToxicVenom DrenchWeather BallWork Up
Mega VenusaurType:Grass / PoisonHeight: 7′10″Weight: 342.8 lbs.Egg Groups: Monster, PlantEvolves from: Venusaur (Venusaurite)Starting AbilityThick FatLevel 5 AbilitiesHarvestHydrationChlorophyllHP45ATK9Athletics4DEF11Endurance6SATK11Focus6SDEF11Stealth6SPE7Acrobatics2